Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 1 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 5 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 5 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 6 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 10 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 21 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 38 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 48 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 55 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 56 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 81 in /home/multiwpmr/public_html/report-details.php on line 448
Warning: DOMDocument::loadHTML(): htmlParseEntityRef: no name in Entity, line: 84 in /home/multiwpmr/public_html/report-details.php on line 448
The global AR & VR in Healthcare market garnered revenue around USD XX Billion in 2019 and projected to reach USD XX Billion in 2027, with at a compound annual growth rate of 30.1% throughout the estimate period from 2020 to 2027.
Augmented Reality (AR) is a technology that adds value to the real world by displaying real-time digital information and media, while virtual reality (VR) enables immersive simulation of real-life environment. By using AR and VR platform experts from different locations can virtually join a surgical procedure. In 2016, Virtual Interactive Presence and Augmented Reality system was set up at a hospital in the US and its counterpart in Vietnam to provide intraoperative assistance.
However, the concerns regarding data privacy, lack of expertise among medical practitioners, and lack of competence in deployment of the AR and VR solutions can hamper the market growth over the forecast period.
This research report encompasses precise assessment of the market with the help of comprehensive qualitative insights and supportable prognoses regarding market size, consumption and production. The projections presented in the report have been derived using proven research methodologies and assumptions. It does so by means of comprehensive qualitative insights, historical statistics, and verifiable predictions about market revenue and sales.
The rapidly budding threat owed to the eruption of COVID-19 is impacting lives, communities, businesses, and industries across the globe. With businesses shuttered, flights grounded, COVID-19 is about to affect the global economy in different ways such as by directly upsetting production and demand, by generating supply chain disruption, and by its financial impact on firms and financial markets. Therefore, this report covers COVID-19 outbreak impact analysis on the AR & VR in Healthcare market under the research study. The market estimates offered in the report are the outcome of in-depth extensive secondary research, primary interviews and in-house professional assessments. These market evaluations have been measured by reviewing the impact of numerous social, political and economic factors coupled with recent market dynamics affecting the AR & VR in Healthcare market growth.
The global AR & VR in Healthcare market is characterized by the presence of numerous small as well as medium scale companies. These players are largely focused towards forward integration via raw material production, product manufacturing, and distribution across various industry verticals. The report recognizes numerous crucial manufacturers of the market. This research study aids to comprehend the strategies and associations that companies are converging to survive in this competitive marketplace. This report assists in understanding footprints of the manufacturers with the help of their global revenue, production, capacity and average selling price analysis for period 2016-2027.
Major manufacturers analysed under this study comprises:
Atheer, Augmedix, Daqri, Firsthand Technology, Google, Medical Realities, Microsoft, Mindmaze, Oculus VR, Psious, EchoPixel, Inc., Osso VR Inc., SURGICAL THEATER, LLC, Orca Health, Inc., Hologic Inc., 3D Systems, Inc., and others.
This report delivers market breakdown and its revenue, consumption, production analysis and projections by categorizing it depending on parameters such as type, application/end-user, and region. This research report delivers the analysis and prognosis of revenue, production, price, market share and growth trend for different products such as:
AR & VR in Healthcare Market, by Technology
AR Technology
o Marker-Based AR
? Passive Marker
? Active Marker
o Markerless AR
? Model-Based Tracking
? Image Processing-Based Tracking
VR Technology
o Nonimmersive Technology
o Semi-Immersive and Fully Immersive Technologies
AR & VR in Healthcare Market, by Offering
Hardware Components
o Sensors
? Accelerometer
? Gyroscope
? Magnetometer
? Proximity Sensor
o Semiconductor Component
? Controller/Processor
? Integrated Circuits
o Displays and Projectors
o Position Tracker
o Cameras
o Others
Software
o Software Development Kits
o Cloud-Based Services
AR & VR in Healthcare Market, by Device Type
AR Device Type
o Head-Mounted Display
o Handheld Device
VR Device Type
o Head-Mounted Display
o Gesture-Tracking Device
? Data Gloves
? Others
o Projectors and Display Walls
AR & VR in Healthcare Market, by Application
Fitness Management
Patient Care Management
Surgery
Pharmacy Management
Medical Training and Education
Others
AR & VR in Healthcare Market, by End User
Hospitals & Clinics
Surgical Centers
Pharmaceutical Companies
Research and Academic Institutes
Others
Regional Analysis and Forecast
Further, this research study analyses market size, production, consumption and its advancement trends at global, regional, and country level for period 2016 to 2027 and covers following region in its scope:
North America
? U.S.
? Canada
Europe
? Germany
? U.K.
? Italy
? France
? Rest of EU
Asia Pacific
? China
? India
? Japan
? Southeast Asia
? Rest of APAC
Central & South America
? Brazil
? Argentina
? Rest of Central & South America
Middle East and Africa
? UAE
? Saudi Arabia
? Rest of MEA